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— One of Balloon Boy's quotes when idle in the office.
Balloon Boy, commonly abbreviated as BB, is a major antagonist in Five Nights at Freddy's 2, who is a returning character that appears in Five Nights at Freddy's VR: Help Wanted and Five Nights at Freddy's AR: Special Delivery.
Balloon Boy is a plastic animatronic child with a caucasian skin tone, red cheeks and brown hair. His shirt is vertically striped red and blue, along with a matching propeller hat. He has light blue eyes, with tan eyelids, he has a triangular nose and he wears permanent grin. He wears two silvery buttons on his chest. He has a dark blue pair of pants and brown shoes. In his left hand, he holds a sign reading "Balloons!", and in his right he holds a yellow plastic balloon with a red diagonal stripe.
Five Nights at Freddy's 2
Balloon Boy appears in the FNaF 2, becoming active on the second night. His behavior remains the same as the original game; he will approach the player from the left air vent and peek out from its entrance. The player must don the Freddy Fazbear mask to deter him. Should the player fail to notice him and/or let him in, he will disable the player's lights and laugh repeatedly, leaving the player susceptible to an attack by Foxy.
Trick or Treat
Along with the other animatronics, Balloon Boy will run around the house after the player rings the door bell. If he is gone from the player's sight when the clock chimes, the player must wear the Balloon Boy mask. If the player puts on the wrong mask, Nightmare Balloon Boy will jumpscare them.
Balloon Boy is an uncommon animatronic to encounter. He will walk around the player, laughing, saying "Hi," and "Hello?" and making balloon deflating sounds. His main difference from other animatronics comes from his height. Being significantly shorter than the other animatronics, this forces the player to look down to spot him. The player must locate his static to find him. When he haywires, the player must quickly look away to avoid a jumpscare. He will fake charge the player on occasion, staying invisible. If he materializes during a charge, the player must shock him to avoid a jumpscare. It is possible to earn Balloon Boy's Plush Suit and CPU by defeating him.
Balloon Boy currently has a total of three skins in Five Nights at Freddy's AR: Special Delivery.
Swamp Balloon Boy was Balloon Boy's first skin released on November 26th as the third member of the Haunted Forest Event. Up until this point, Balloon Boy was the only character from the game's initial launch roster that lacked a skin.
AppearanceSwamp Balloon Boy is identical to Balloon Boy, but is made entirely out of mud. Throughout his body many roots, vines, leaves and moss are growing out of him. His eyes are empty and his mouth is much smaller, but is now attached to a large crack that goes around his whole head. His balloon now holds the same changes that he faces, and his sign, also covered in moss, now reads "ROT" instead of "Balloons!".
Frostbite Balloon Boy is Balloon Boy's second skin and the last skin of the Winter Wonderland event. He was released on December 17th along with new profile backgrounds.
AppearanceFrostbite Balloon Boy is almost entirely different from Balloon Boy in body shape, as he has been slimmed down. As well as this, he is made entirely out of snow, with icicles sticking out of him and a large chunk of his torso taken out showing dark blue ice on the inside of his body. His balloon and sign are also made of snow with icicles sticking out, as well as his sign now saying "Avalanche!" rather than "Balloons!". Finally, his face is made to be much more sinister looking, with his eyes gone and his eye sockets in a more triangular shape, as well as his smile, being much larger with sharper teeth.
Jetpack Balloon Boy is Balloon Boy's third skin and the third skin of the Screampunk Event. The skin was released on July 8th after being leaked by Illumix's Community Tab on youtube over 12 hours early.
AppearanceJetpack Balloon Boy looks identical to that of Balloon Boy, but he now wears a brown leather coat with a wool inside and hood, and a large pilot's hat decorated with various gears, bulbs and devices. He wears a pair of goggles with the right lens colored a glowing green and the left lens broken open to reveal a yellow robotic eye. His shoes and arms appear to be made of a bronze metal and are covered in gears, and his sign now reads "LET'S FLY!" with the letters being made out of scrap metal bolted onto the blank sign. His balloon is decorated to look like that of a hot air balloon, with gears, jewels and curtains covering it. Finally, as his name suggests, he wears a large jetpack on his back, which he will use to fly in his workshop animation.
- In Trick or Treat minigame, Nightmare Balloon Boy was used as the jumpscare for Balloon Boy strangely.
- This is likely because BB did not already have a jumpscare.
- However, there is an animation of BB jumpscaring the player, that is left unused. The reason why it is unused is unknown, but it is probably due to Steel Wool finding it to not be scary.
- The few differences in this design is that his skin is more tan than peach colored & the red and blue stripes on him are more bright and pale than his normal appearance.
- This is likely because BB did not already have a jumpscare.
- BB is one of three characters in Special Delivery to receive a jumpscare after lacking one in previous appearances.
- BB was the first Toy Animatronic to be in the game, releasing with the game.
- Balloon Boy was both the last toy Animatronic to get a skin as well as the last character from the initial base rotation to get a skin.
- Similarly to Frost Plushtrap, Swamp Balloon Boy was released on a holiday; being Thanksgiving.
- Because of this, both skins were leaked early on due to Illumix adding the files early.
- Oddly, Frostbite Balloon Boy is commonly referred to as "Blizzard Balloon Boy" in the files.
- This also happens with Broiler Baby, who is commonly called "Oven Baby".
- Strangely, Frostbite Balloon Boy's static is replaced by Freddy Frostbear's freezing mechanic.
- Despite this, Arctic Ballora does not experience this change, as Ballora doesn't cause static in her normal encounters.