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Are you looking for the Unused and Cut Content (FNAF Security Breach), all of the unused content specifically for Security Breach?

There are several Unused Features for Five Nights at Freddy's VR: Help Wanted. They are mostly found hidden in the game files.

Unused Characters/Models[]

Blacklight Animatronics[]

UnusedBlackLightFBCF

The unused models of the Blacklight Animatronics.

The Blacklight Animatronics were blacklight versions of Freddy Fazbear, Bonnie, Chica, and Foxy from Five Nights at Freddy's: Help Wanted. These counterparts originated from the blacklight editions of Funko's merchandise products (except Foxy). They are found in the Main Hub area in the game when in nightmare mode, but are never seen by the player as the curtains for both stages are completely shut. Blacklight Bonnie is also featured in his nightmare mode Parts and Service level, though due to the lighting of the level it is hard to notice it is actually the blacklight form.

The main three animatronics' completed textures and models exist in the files. However, Foxy lacks any texture besides his eyes.

Spring Bonnie[]

See also: Spring Bonnie

In the first few teasers for VR, Spring Bonnie was heavily implied to have been in the game at some point in development. However, in a later teaser Spring Bonnie was swapped out in favor of Nightmarionne, most likely due to them being cut from the game. Along with this, within the files, there is an unused Spring Bonnie texture. Spring Bonnie may have been cut in favor for Glitchtrap, as he is a version of Spring Bonnie. However this is not the case, as Spring Bonnie's design was traced from a fanmade model in the FNaF fangame POPGOES Memories.

Burned Freddles[]

Burnt Freddles

Burned Freddles.

In the Curse of Dreadbear DLC game files, there is a different texture for Freddles that is left unused. It was apparently supposed to be for Build-a-Mangle level in the Spooky Mansion section (presumably Hard Mode which is not available in Curse of Dreadbear). The texture looks Burned, thus the name Burned Freddles was given.

Toy Proxy[]

ToyProxy

Toy Proxy.

In the files of Help Wanted, a small, roundish model can be found, labeled "Toy Proxy". Proxy is missing all textures, and is a simple doll-like figure. It was most likely used for AI testings for Foxy within the FNaF 2 Challenge, as it can be difficult for Unreal Engine 4 to have two separate AIs for the same model.

Leftover Glitchtrap[]

Glitchtrap (Leftover)

Leftover Glitchtrap.

Inside the files, a leftover model for Springtrap can be found. Said model is labeled as "RIG_Glitchtrap". It has no physical differences between it and Springtrap, with the exception of Glitchtrap's normal map being applied to the model, resulting in stitch-like indents on parts of the model. It may be possible that this was supposed to be the original Glitchtrap, as it is the origin of Glitchtrap's name, but this is uncertain.

Completed Phantom BB[]

Complete Phantom BB

It was found that the textures for Phantom Balloon Boy can fit perfectly onto regular Balloon Boy's model, and features fully textured legs and a balloon. The reason that these parts were removed from the model may have been for optimisation, as they would be completely invisible when used with the game's phantom shader, but it is also possible that the legs were removed to match the other Phantom's more ghost-like designs.

Distorted Chica[]

Distorted Chica

Within the Curse of Dreadbear start menu, Withered Bonnie & Withered Chica can be seen standing off in the distance, staring at the player. Originally however, Withered Chica was replaced by a distorted, mangled looking Chica, with her eyes missing, her beak detached and her arm disjointed. It is unknown why this was used, but it was later replaced with normal Withered Chica.

Babytrap[]

BabytrapProof

Click to view.

Babytrap's name and instructions are found deep within the text string files.[1]Babytrap was presumed to be a replacement of Plushtrap in Dark Rooms Nightmare mode, however, the AI also matches up to Plushbaby, implying that she was meant to be the original hardmode for his level.

Unused Props[]

Unused Prizes[]

There are a few unused models that may have been prizes at some point. There's an unused model for a fried chicken box labeled "Processed Poultry Proxy". The box is a dull red with white decals and text. As well as this, Chica appears on a few sides of the box.

Norman Bedroom[]

Norman

Within Help Wanted, there's a prop labeled as "NormanBedroom". Many people when seeing this file name believed it to be a name reveal of the Bite Victim from Five Nights at Freddy's 4. It was later found that this wasn't the case, as it was a prop purchased online, and "NormanBedroom" was the default name upon purchase. The prop is an untextured table, that goes entirely unused.

Unused Level/Mechanics[]

Showtime Stage Performance[]

Help_Wanted_Stage_Performance_FNAF_VR

Help Wanted Stage Performance FNAF VR

The stage performance from Freddy, Bonnie, Chica and Foxy.

The performance of the original animatronics is already teased by Scott since the game was first announced. However, this later becomes a problem as he couldn't find the right voice for Freddy Fazbear. And unfortunately, the feature was lastly temporarily removed from the game, and the button labelled "Showtime" in the Main Hub remains unused.

A file can be found in the game, however, showing the animation of the animatronics as well as the music of the performance. The lyrics have been prepared as well, but the voice of the animatronics are just placeholders. And in the early access version of the game, Kellen Goff, Joe Gaudet and Amber Lee Connors was credited as Freddy, Bonnie and Chica respectively. However, this is removed from the final version of the game as well.

Multiplayer Mode[]

Multiplayer file

The multiplayer files folder found in the game code.

In the game file, there are several files placed in a folder called "MultiPlayer". The folder consists of files called "CharacterInfo", "CharacterInfoTable", "MPGameMode" etc. This might hint that a Multiplayer Mode was planned for the game, but it was unsure if this was scrapped or planned for future use.

Mangle's Vent Repair[]

Mangle Dev Note

The development note in Mangle Vent Repair.

In the Mangle level of Vent Repair, there is a development note written outside the map of the level. In the note, it states that another vent placed on the ceiling was originally planned, but was removed from the game.

Princess Quest Unused Features[]

Princess Quest includes a variety of minor unused features within the files, all of which are simple sprites.

There are two different environment set pieces found within the files that go completely unused. One is of an ice covered dungeon environment with a strange blue flooring. It's unclear where this area would've been used, however based off the sizes of the sprites, it seems to have been a very small room. The other is a sprite of a large pond surrounded by small rocks. Within the pond, there are two large boulders covered in glowing light blue mushrooms.

Another two unused assets are the sword and the Old Man. The sword appears in a scrapped attacking animation for The Princess, and the Old Man seems to be a scrapped NPC. Nothing about the two features, apart from their sprites, is known. Finally, the last unused asset is a glitched text meant for the amalgamation that when translated simply says, "It's Me".

All of these features later returned in Princess Quest 2 & 3 in Security Breach.

Other Unused Features[]

Freddles' Animations[]

Some animation files was found in the game file, containing the animation of Freddles jumpscaring the player and them going under the bed. Freddles only appear in the Hard Mode of Repair Freddy in Parts and Service, but have no threat to the player, so it was unknown why the file is there.

However, in Build-a-Mangle, the jumpscare animation was used but as a distraction to the player, but the unused animation of a Freddle going under the bed is still left unused.

Reused Features[]

Colored Plushbabies[]

In the files, two unused colored variant models for the Plushbabies are found: One in darker blue dress without a red stitch and the other in orange/yellow dress with both eyes. These plushbabies were reused for the Hardmode level as decoys, and are mainly considered "unused" due to animations of the Plushbabies being applicable to them.

Withered Animatronics[]

Previously in the FNaF 2 segment, the Withered Animatronics are absent, including Withered Foxy which was replaced with Foxy in the game. However, a Withered Foxy model can be found in the game file, but is unfinished with lack of textures and a missing left arm.

Along with this, two other unused models of the Withereds can be found in the Curse of Dreadbear game file. One of Withered Bonnie, who is missing the wires coming out of his right arm and most of his Endoskeleton. The other was an unused Withered Chica, which is mostly finished with the exception of her lacking a bib.

There is also a texture in the game that is a scanned photo of one of the pages in The Freddy Files. It shows the path that the Withered Animatronics take in FNaF 2. This could possibly mean that they are planned to be included in the game, but was removed for unknown reason.

In a later update the main four Withered Animatronics were added in the FNaF 2 segment.

There are several Unused Features for Five Nights at Freddy's AR: Special Delivery. They are mostly found in the game files.

Unimplemented Characters[]

FNaF AR when it first released had multiple text files that hinted at many characters being added to the game. Kirin, the head of Illumix, would also go on to confirm in an interview with Dawko that multiple other characters would join the game, as well as hinting at the possibility of more custom characters like Frostbear or 8-Bit Baby. It was also noted that more characters with custom environments like Plushtrap were planned, as well as more "shadow characters" for remnant mode like RXQ were set to be added in 2021. However, as of March 2024, the game will be offline, meaning these characters would never be implemented. The following is a list of characters who were confirmed to join the game, but never did:[2]

Illumix had also hinted at the possibility of Fanverse characters being added to the game, stating them to be part of Scott's roster and, therefore, fair game. Though this never ended up happening.[3]

Easter Chica[]

Easter Chica is the only unused skin within the games files. The skin has no information on it other than it's name, though it's likely that it could've been either a skin that Easter Bonnie would end up replacing, or possibly it was a source file name for Chocolate Chica, a merch exclusive skin that has yet to be added to the game.

Faz-Facts[]

There are several texts found in the game file, all starting with "Faz-Facts:". These facts are about the Freddy Fazbear's Pizza franchise, and is actually helpful to explain the timeline in the FNaF series. However, these are scrapped for unknown reason and cannot be found in the actual game.

The original animatronics featured spring lock suits that had to be hand cranked to allow them to be worn safely by employees.
Fazbear's "Twisted" Pizza Recipe was voted "Most Yummy!" by 6 out of 10 children in every survey from 1988-1993!
The first location of the Freddy's franchise was actually Fredbear's Family Diner.
The famous William Afton is the man responsible for the creation of the animatronics we all know and love.
Some of the first animatronics built by William Afton featured claw mechanisms that were able to hide away items inside them.
In 1993, the most dangerous profession in the United States was actually night security guard.
Despite the name, hurricanes are actually not the leading cause of death of children in Hurricane, Utah.
Chica's cupcake features a unique set of servos and its own independently suite of software.
Rockstar Bonnie was developed from the original Bonnie for use in Freddy Fazbear's Pizzeria franchise operations.


Unused Emails[]

There are several texts found in the game file, these email are about the lore of Five Nights at Freddy's AR: Special Delivery. However, these are scrapped for unknown reason and cannot be found in the actual game.


To view contents, click the [show] tag.

"URGENT: Virus caused by FE circuit board upload"

To: James Campbell

From: Steven Wilson

Hi, Jim,

We have a virus spreading through our system, and we've traced it back to one of the circuit board scans we performed for Fazbear Entertainment. Are you aware of this issue? Can you send any guidance?

Best, Steve


"no subject"

To: nessie97

From: luis.cabrera

Hey, Ness,

It was really great talking to you today. I think that might be the first time we've actually had an in-person conversation lol. It's weird, I feel like I know you so well, but I guess you don't know so much about me. We're just going to have to fix that!

I had no idea you were into IT stuff. I always think my job sounds so boring, but you were so interested it made me start thinking, hey, maybe IT is cool after all. Or maybe you're just a good listener. Anyway, it was nice to have some in-person time. Maybe we can do it again soon. I still owe you that coffee I keep saying we should get.


-Luis


"no subject"

To: nessie97

From: luis.cabrera


Hey, Ness,

Is everything OK? I came by your desk to say hi today and I don't think you even heard me. You had your face so close to the screen, that can't be good for your eyes (I know, I know, I sound like somebody's grandma). I waited for a second to see if you would turn around, but it was like you were in another world. It must be useful to be able to shut out the world and focus like that, I wish I could do it. I thought you were on a conference call at first because I heard voices.


Ness, if you ever want to talk about anything, I'm always here for you. I thought your hair looked nice today, the rainbow streaks brightened up the office - and the office is always in desperate need of some brightening!


-Luis


"URGENT: virus"

To: James Campbell

From: Steven Wilson

Hi, Jim,

Just checking in. I emailed you earlier this week about a virus caused by one of your circuit boards, which is currently spreading throughout our system and causing serious problems. Please contact me ASAP. Thanks.

Best,

Steve


"no subject"

To: nessie97

From: luis.cabrera

Hey, Ness,

I'm probably overstepping here, but I feel like I might be the only one in a position to know something's wrong. Because, Ness, something really is wrong. You're amazing, I hope you know that - anybody would be lucky just to know you. And, I was willing to believe that you were just writing a screenplay, or interested in history; maybe the book about human dissection, and the anatomical models of organs were because you're thinking about going to medical school. People have all kinds of interests, right? But when you're actually ordering thumbscrews and having them delivered to the office, that just seems like a cry for help.

It's like there's two sides of you, and I get that - I feel like that, too. Some days, I'm unstoppable, and some days I'm just... stopped. There's the bright, happy side of you that orders cupcake cookbooks, and rainbow hair extensions, and that glittery pink journal with all the pictures of puppies, and that's great.

But then there's the side of you that ordered chocolate and flowers for yourself and pretended they were from your boyfriend 'Brad.' I'm not judging you for being lonely - I definitely understand where you're coming from there. But, Ness, I also saw what you had written on that card. 'Flowers for your grave'? Why would you have an imaginary boyfriend who's threatening to kill you? You know that's not healthy, right?

If you want to talk about anything, please call me, or write back, or just tap me on the shoulder at work. I might not understand exactly what you're going through, but I've been through some tough times of my own, and what got me through was letting people in, not shutting them out.

I'm here for you, Ness, I really am. All you have to do is ask.

Yours,

Luis



"no subject"

To: nessie97

From: luis.cabrera

Hey, Ness,

I'm sorry if my last email was too much. It's none of my business what you shop for, or how your imaginary boyfriend treats you (although I'll beat him up if you want me to. I've taken down tougher imaginary guys than Brad).

I just care about you, and I want you to know you're not alone.

-Luis


"no subject"

To: nessie97

From: luis.cabrera

Hey, Ness,

You know what? I realized, I'm always asking if you're OK, as if I'm some kind of perfect guy who's always OK and has everything figured out. So I just wanted to say, it's fine if you're not OK.

I'm not always OK either. I mean, things are good - I've got a good job, right? People think it's awesome that I work for Fazbear Entertainment, they think I play games all day. Does that happen to you too? I think they get confused because I do computer stuff, but I don't work on the actual games. So whenever people hear I do computer stuff and I work for Fazbear, they assume I work on games, then they're disappointed, and I'm disappointed for disappointing them. It's kind of a bummer. I like my job OK though. It's where I met you, after all.


I guess I just thought I'd know what I was doing with my life by now. I thought if I studied hard and got a good job, everything else would fall into place. Turns out, all I learned by studying hard to get a good job was how to study and work. All that time I thought other people were wasting, dating and hanging out doing nothing - they were learning how to date and hang out. I never really got the hang of that stuff. That's why I'm spending Saturday night writing to a beautiful girl who never writes back.

I wish you would write back. Or talk to me at work, like the other day. I felt like you really got me that day. I know I don't totally get you, Ness, but I want to, if you would just let me.

-Luis


"Fazbear Entertainment Response Team"

To: Steven Wilson

From: V_A

Hi, Steve,

I'm with Fazbear Entertainment tech support. Jim filled me in on your concern about a virus, and asked me to take a look at your system. If you can give me access, I'll get started ASAP. Thanks!


V_A

Senior Technical Support Representative

Fazbear Entertainment


"Fwd: Fazbear Entertainment Response Team"

To: Mark Cho, Anna Kwemto, Daniel Rocha, Raha Salib

From: Steven Wilson


Hey everybody,

Fazbear finally got back to me, their rep wants system access to assess the issue. My contact is Jim Campbell, but I didn't get a heads-up from him about this, so I want to double-check the credentials, given the whole virus situation.


"Re: Fwd: Fazbear Entertainment Response Team"

To: Steven Wilson, Anna Kwemto, Daniel Rocha, Raha Salib

From: Mark Cho


Credentials check out. The email is from Fazbear tech support.


"Re: Fwd: Fazbear Entertainment Response Team"

To: Mark Cho, Anna Kwemto, Daniel Rocha, Raha Salib

From: Steven Wilson


Great. About time.


"Re: Fazbear Entertainment Response Team"

To: V_A, Anna Kwemto, Mark Cho

From: Steven Wilson


Hi,

Great to hear from you. It sounds like Jim filled you in. We've been fending this thing off, but so far we haven't been able to get rid of it. Anything you can do to help would be great.


Best,

Steve


"Re: Fazbear Entertainment Response Team"

To: Steven Wilson, Mark Cho

From: Anna Kwemto


Steve, what is this?



"Re: Fazbear Entertainment Response Team"

To: Anna Kwemto, Mark Cho

From: Steven Wilson


Mark checked the credentials, it's legit.



"Re: Fazbear Entertainment Response Team"

To: Anna Kwemto, Steven Wilson

From: Mark Cho

It's better than legit. V_A's got the virus isolated in one location now. Not sure why they're letting it linger in one spot rather than just wiping it out, but whatever, it's off our systems!



"Update"

To: Mark Cho, Daniel Rocha, Raha Salib, Steven Wilson

From: Anna Kwemto


Tech support from Fazbear finally responded. Mark says they are successfully eliminating the virus.



"Re: Update"

To: Anna Kwemto, Mark Cho, Raha Salib, Steven Wilson

From: Daniel Rocha


Does this mean we don't need to come into the office?



"Re: Update"

To: Daniel Rocha, Mark Cho, Raha Salib, Steven Wilson

From: Anna Kwemto


No. You have to come in.



"victory!"

To: Anna Kwemto, Steven Wilson, Raha Salib, Daniel Rocha

From: Mark Cho


Guys we are officially clear! The virus is 100% out of the system.



"Re: victory!"

To: Mark Cho, Anna Kwemto, Steven Wilson, Raha Salib

From: Daniel Rocha


Hooray!




"no subject"

To: nessie97

From: luis.cabrera


Ness,

I need to talk to you.

-Luis




"all clear"

To: Anna Kwemto, Mark Cho, Daniel Rocha, Steven Wilson

From: Raha Salib


Fazbear's tech support really came through. The virus is definitely out of our system. I'm going to check another ten times or so just to make sure, but I think we're going to be fully operational later today.



"Re: all clear"

To: Raha Salib, Mark Cho, Daniel Rocha, Steven Wilson

From: Anna Kwemto

Excellent.



"Re: all clear"

To: Anna Kwemto, Raha Salib, Mark Cho, Daniel Rocha

From: Steven Wilson


I'll get in touch with Jim to tie up loose ends.



"no subject"

To: nessie97

From: luis.cabrera


Ness,


I guess you're not coming in today, which is too bad - not just because you brighten up the office (which you do) but because I really need to talk to you.


I didn't want to put this in writing, but over the weekend, did you happen to create an IT department email address for yourself and use company credentials to reach out to a subcontractor and access their system?


I know that sounds crazy - I mean, why would you even do that? It's just that it really looks like you did that. I'm sure it's a misunderstanding or a glitch or something. Just get back to me as soon as you can, OK?

-Luis


"Urgent: unknown command"

To: Anna Kwemto, Mark Cho, Daniel Rocha, Steven Wilson

From: Raha Salib


An unknown user just sent a command. Somebody's using our system to give commands to active animatronics.



Re: Urgent: unknown command"

To: Raha Salib, Anna Kwemto, Mark Cho, Steven Wilson

From: Daniel Rocha


Somebody just turned off the safety features, I can't turn them back on.



"Re: Urgent: unknown command"

To: Daniel Rocha, Raha Salib, Mark Cho, Steven Wilson

From: Anna Kwemto

Raha, you said all traces of the virus were gone



"Re: Urgent: unknown command"

To: Daniel Rocha, Anna Kwemto, Mark Cho, Steven Wilson

From: Raha Salib

All traces are gone I just checked again. Are we sure V_A from Fazbear isn't still accessing the system?



"Re: Urgent: unknown command"

To: Raha Salib, Daniel Rocha, Anna Kwemto, Steven Wilson

From: Mark Cho


I can't tell, I just lost admin access.


"no subject"

To: nessie97

From: luis.cabrera

Hey, Ness,

I haven't heard from you. I guess you probably know that. Does _pizzaplex mean anything to you? Whoever created those false credentials also used them to override security protocols and allow a data packet through after it was flagged as a virus.

I know it wasn't you. I just need to hear you say it. Or write it, whatever. Please just get in touch with me.

-Luis





"no subject"

To: Anna Kwemto

From: Daniel Rocha

I'm locked out of my computer, I can't tell what's happening

Sent from my phone



"Re: Urgent: unknown command"

To: Raha Salib, Daniel Rocha, Anna Kwemto, Steven Wilson

From: Mark Cho

I can't shut down the system.



"no subject"

To: Raha Salib

From: Mark Cho

I'm locked out.

Sent from my spacephone



"Get Jim on phone right now"

To: Steven Wilson

From: Anna Kwemto

-This message has no content -

Sent from my phone



"no subject"

To: Mark Cho

From: Raha Salib

I'm locked out, too.

Sent from my phone



"URGENT: catastrophic system failure"

To: Jim Campbell

From: Steven Wilson

Jim, I just tried to call you. Please call me back, this is URGENT.

Sent from my phone



"no subject"

To: nessie97

From: luis.cabrera

Ness,

Please just let me know you're OK. There is a package here for you from a fabric company. Are you making a costume? :-)

Yours,

Luis



"Fourth quarter transfers/layoffs"

To: Brenda Tanaka

From: Stanley Howser

Brenda,

Attached is the list of fourth q transfers and layoffs.

Stan

Attachment: 4rd Q Transfers & Layoffs


Internal Transfers Christie B. - Marketing to Social Media Content Management (Restructuring)

Paul G. - Office Administration to Executive Administration (Promotion)

Bettie M. - Internship program to Development (Permanent hire)

Timothy M. - Internship program to Social Media Content Management (Permanent hire)

Vanessa A. - Security to Security (Transfer Request)


Layoffs

Diannah L. - Marketing (Restructuring)

Maria A. - Marketing (Restructuring)




"no subject"

To: All Staff

From: _pizzaplex


-This message has no content-

Attachment: block_128

SYSTEM WARNING: THIS DATA PACKAGE HAS BEEN IDENTIFIED AS A POTENTIAL VIRUS.

Fazbear Entertainment 3rd Floor Birthday List

January:

Shonda F. (37, Legal - vanilla sprinkles)

Greg A. (44, IT - red velvet)

March:

Luis C. (24, IT - chocolate)

April:

Dan X. (32, IT - I hate cake)

Jerome K. (46, Accounting - red velvet)

July:

James C. (38, IT - chocolate)

September:

Kayla S. (51, Legal - pineapple)

Vanessa A. (23, Security - Bunny shaped)

Todd C. (26, Office Staff - chocolate)

Aiden J. (34, IT - vegan chocolate)

November:

Ivan G. (54, Accounting - whatever)

Cheryl M. (29, Office Staff - ice cream)

December:

Anand G. (40, Legal - lemon)



Security Incident Log – September

9/1 2:41 AM

virus detected; packet inspected; data packet rejected (J_B)

9/4 11:07 AM

account lockout; lockout investigated; user error; password reset (A_L)

9/7 4:59 PM

account lockout; lockout investigated; user error; password reset (J_B)

9/8 1:37 PM

suspected malware; device scanned; malware removed (J_B)

9/14 12:21 AM

account lockout; lockout investigated; user error; password reset (A_L)

9/15 9:12 AM

virus detected; packet inspected; override; data packet accepted (V_A)

9/16 3:22 PM

account lockout; lockout investigated; user error; password reset (J_B)


ATTENTION

The office kitchen is a shared resource, and it is everyone's responsibility to keep it clean. If you only use the coffeemaker YOU ARE STILL USING THE KITCHEN, and you are still responsible for helping to keep it clean.

Todd and Cheryl are kind enough to clean our common areas as part of their weekly duties. They are NOT responsible for cleaning up your personal mess.


(1) Wash your dishes: this includes coffee spoons

(2) The drying rack is not a storage rack. When your items are dry please put them away in the cabinets or take them to your desk.

(3) Label your food. If you do not label your food, you lose the right to complain when somebody takes it.

(4) Don't take food that isn't yours, even if it isn't labeled. We live in a civil society.

(5) If you take the last cup of coffee, make a new pot. If there is less than one cup of coffee left after you take your cup of coffee, make a new pot.

If we all adhere to these simple rules, the kitchen will be a more pleasant place for us all.


Company Retreat

Red Team - Kenneth Freeman (team leader)

Round 1 - Christie Buckley

Round 2 - Greg Abernathy

Round 3 - Ben Pulley

Round 4 - Dan Ximenez

Round 5 - Karen Soto

Blue Team - Stan Howser (team leader)

Round 1 - Aiden Jackson

Round 2 - Diannah Larimore

Round 3 - Jack Sims

Round 4 - Jay Murphy

Round 5 - Jerome Kahn

Yellow Team - Shonda Ford (team leader)

Round 1 - Kayla Stringer

Round 2 - James Campbell

Round 3 - Karen Soto

Round 4 - Ivan Gagarin

Round 5 - Charles Ramirez


Part Shipment Receipts Parts-Shipment-Prog-01:

"Delivery Receipt #5102-05-222"


Shipping Manifest

Supplier #102

Reference #0001299542


Net Weight: 46 kg

Unit Weight: 2.3 kg

Cartons: 5


Contents: REDACTED



Parts-Shipment-Prog-02:

"Delivery Receipt #5339-05-001"


Shipping Manifest

Supplier #102

Reference #0001299543


Net Weight: 41.4 kg

Unit Weight: 2.3 kg

Cartons: 5


Contents: REDACTED


Parts-Shipment-Prog-03:

"Delivery Receipt #5400-05-111"

Shipping Manifest

Supplier #102

Reference #0001299544

Net Weight: 48.3 kg

Unit Weight: 2.3 kg

Cartons: 5

Contents: REDACTED



Parts-Shipment-Prog-04:

"Delivery Receipt #5467-05-094"

Shipping Manifest

Supplier #102

Reference #0001299545


Net Weight: 75.9 kg

Unit Weight: 2.3 kg

Cartons: 5

Contents: REDACTED



Parts-Shipment-Prog-05:

"Delivery Receipt #5664-05-233"

Shipping Manifest

Supplier #102

Reference #0001299546

Net Weight: 32.2kg

Unit Weight: 2.3 kg

Cartons: 5

Contents: REDACTED



Parts-Shipment-Prog-06:

"Delivery Receipt #5675-05-018"


Shipping Manifest

Supplier #102

Reference #0001299547

Net Weight: 89.7kg

Unit Weight: 2.3 kg

Cartons: 5

Contents: REDACTED




Parts-Shipment-Prog-07:

"Delivery Receipt #5699-05-981"


Shipping Manifest

Supplier #102

Reference #0001299548

Net Weight: 92 kg

Unit Weight: 2.3 kg

Cartons: 5


Contents: REDACTED



Parts-Shipment-Prog-08:

"Delivery Receipt #5701-05-001"

Shipping Manifest

Supplier #102

Reference #0001299549

Net Weight: 57.5 kg

Unit Weight: 2.3 kg

Cartons: 5

Contents: REDACTED


Parts-Shipment-Prog-09:

"Delivery Receipt #5750-05-233"

Shipping Manifest

Supplier #102

Reference #0001299550

Net Weight: 75.9 kg

Unit Weight: 2.3 kg

Cartons: 5

Contents: REDACTED



Part Complaint Emails

Parts-Complating-Prog-01

"Re: Delivery Complaint"

To:

From:

> Lisa Jameson (Regional Director of Logistics)

> wrote:

>

> Jimmy, hate to be a pest, but

> we still haven't received our

> last parts delivery.

>

> Do you have a revised ETA?


Hey Lisa. Not sure what happened, but the computer says the delivery was already made. I'll investigate from my end and get back to you.


Jimmy Hauss, DLZ Shipping Solutions


Parts-Complating-Prog-02

"Re: Still no delivery"

> Lisa Jameson (Regional Director of Logistics)

> wrote:

>

> No response? Nothing?

>

> The shipment is now over three

> days late.

>

> Can we please touch bases?


I had the office look into the missed shipment, and they're insisting it was delivered, even showed me the delivery receipt. I am staring at the signature on the receipt right now.


Don't know what more I can do.


Jimmy Hauss, DLZ Shipping Solutions


Parts-Complating-Prog-03

"Re: Replacement Parts"


> Lisa Jameson (Regional Director of Logistics)

> wrote:

>

> Thanks for sending the replacement

> parts, btw. They just got here this

> morning.

>

> Are you guys using a new supplier?

> The registry numbers are all

> smudged and illegible.


I hate to admit this, but I have no idea what you're talking about. I tried to authorize a replacement shipment, but corporate told me no more shipments until your next scheduled shipment.


Are you sure the shipment was actually from us?


Jimmy Hauss, DLZ Shipping Solutions



Parts-Complating-Prog-04

"Re: Animatronics not leaving"

> Lisa Jameson (Regional Director of Logistics)

> wrote:

>

> Jimmy, we've run into a problem

> over here, and hoping you can

> help with it, or at least point me

> to someone who can.

>

> The animatronics are responding

> to all the security codes as

> promised, but now they are refusing

> to leave the warehouse no matter

> what overrides we send to them.

>

> The guys are getting a little creeped

> out, to be honest. Swearing that the

> animatronics' eyes are always

> watching them, and they're moving

> on their own after dark.


Technical support said to reassure you that there's absolutely no chance the animatronics are moving on their own without explicit command codes being relayed to them.

Maybe your guys just need a vacation?

Jimmy Hauss, DLZ Shipping Solutions



Parts-Complating-Prog-05

"Re: Malfunctions"

> Lisa Jameson (Regional Director of Logistics)

> wrote:

>

> I need a favor from you, Jimmy.

> You have to get these

> things out of here.

>

> These animatronics just aren't

> working out the way we thought

> they would.

>

> My night shift guys are now

> refusing to come to work for

> their shifts. One of them swore

> the Bonnie animatronic ate

> the shop's resident stray cat.

>

> That's not even possible...is it?

Ms. Jameson,

I regret to inform you that as of this morning, Jimmy Hauss is no longer an employee of DLZ Shipping Solutions. Until we can arrange a suitable replacement, I will be acting as your liason.


On the question of refunds, please review the Sales Terms portion of the contract and note that it explicitly states that all sales are final.


James Strand, VP of General Operations of DLZ Shipping Solutions

Subscription Service[]

Within the files, multiple graphics can be found for a VIP subscription service. From looking at the graphics, it's heavily implied that rewards would've been much greater, as they are filled to the brim with fazcoins, lures, remnant and devices. The feature, as of now, has yet to see the light of day, and it is unknown if it ever will.

Unused Assets[]

Inbox Banners[]

There are multiple unused inbox banners within the files. Most of them were renders of an animatronic presenting their plushsuit package with a wall of colored balloons behind them. One of the unused banners however features a battery emitting large electric shocks, which most likely would've been used as a sale render for the battery.

Shamrock Freddy[]

During a mini event known as the Mashup Event, Shamrock Freddy along with many other skins and characters returned for two whole weeks. Shamrock Freddy in particular, obtained a few new graphics for some of his assets, being his plushsuit package, his shop render and his avatar icon. Interestingly, his avatar icon only changes on his plushsuit package and profile pack. Shamrock Freddy also has early, unused textures that are mostly similar to his normal look, however his microphone isn't fully gold and most of the scratches normally on his body aren't present.

Old Prize Balloons & Crates[]

Originally, before the prize balloons were added, rewards were going to be distributed in crates, colored bronze, silver and gold. The crates were simple metal boxes with the Fazbear Entertainment logo placed on one of their sides. As well as this, an unused purple balloon was planned, likely meant to be a more valuable version of the golden balloon.

Unused Frames[]

Special Delivery holds many unused Christmas themed frames that went entirely unused within the game for unknown reasons.

Unused CPU Descriptions[]

In AR's text files, there are descriptions for the different CPUS for the characters who released with the game. These descriptions each gave clues as to the unique mechanics that the different characters have in the game, some being more vague than others. Bonnie's specifically seems to suggest that he originally would've had his guitar in the game.

  • Bare Endo - "Performs default automated functions."
  • Freddy Fazbear - "Plays his patented jingle when in close proximity."
  • Bonnie - "Plays his guitar and is more difficult to locate in static."
  • Balloon Boy - "Continually sends greeting messages when in close proximity and walks silently."
  • Chica - "Walks around erratically and can charge suddenly."
  • Foxy - "Moves around quickly and goes Haywire more frequently than others."
  • Circus Baby - "Highly dangerous automated functions. Can go haywire during charges."
  • Springtrap - "Highly dangerous automated functions. Exhibits unique Haywire behavior."

Patrolling System[]

AR's text files suggest that there used to be a PVP mode within the game; where animatronics sent out by players would fighter animatronics sent by that player's friends. Unused MODs made specifically for this system suggest that remnant would be lost if an animatronic is beaten.

Crafting System[]

An unused crafting system was found in the game suggesting that the player would be able to make plushsuits and MODs based off items they could gain via encounters. The items for plushsuits were separated in the categories of Left Leg, Right Leg, Left Arm, Right Arm, Torso and Head. The items for MODs were separated in the categories of Motherboard, Logic Circuit, Sound Card, Control Unit, Hard Disk and Heat Sink.

It is unclear if this crafting system would grant the player with custom animatronics and MODs, or would've simply been used to craft ones already in the game. The system also suggests that an inventory system would've been in place for the various parts you would acquire.

Unused Droprates[]

The following are droprates for each animatronic in the game that went entirely unused in the final game. The droprates are either outdated and have changed or went entirely unused.

Freddy Fazbear[]

General[]

Description Chances
Wandering Part Earnings 12 parts (min) - 13 parts (max)
PVP Part Aggressor Earnings 14 parts (min) - 14.75 parts (max)
PVP Part Victim Earnings 13 parts (min) - 13.5 parts (max)
Rampaging Part Earnings 15.5 parts (min) - 15.75 parts (max)
Remnant Defeat Earnings 1
Plushsuit Droprate 0.45% (Wandering) / 0.6% (PVP) / 0.75% (Rampaging)
CPU Droprate 0.36% (Wandering) / 0.5625% (PVP) / 0.692307% (Rampaging)
Mod Droprate 0.01% (Wandering) / 0.1% (PVP) / 0.05% (Rampaging)

Technical[]

Description Chances
Remnant on Lose (Wandering) 1 - 3.25
Remnant on Lose (PVP) 1 - 4.5
Remnant on Lose (Rampaging) 1 - 7
Effectiveness Power 1.33%
Chance to Malfunction 0.1%
Max Upgraded Speed 75 MPH
Map Travel Time 20 secs (min) - 30 secs (max)
Map Path Time 2 minutes (min) - 4 minutes (max)

Bonnie[]

General[]

Description Chances
Wandering Part Earnings 12 parts (min) - 13 parts (max)
PVP Part Aggressor Earnings 14 parts (min) - 14.75 parts (max)
PVP Part Victim Earnings 13 parts (min) - 13.5 parts (max)
Rampaging Part Earnings 15.5 parts (min) - 15.75 parts (max)
Remnant Defeat Earnings 1
Plushsuit Droprate 0.45% (Wandering) / 0.6% (PVP) / 0.75% (Rampaging)
CPU Droprate 0.36% (Wandering) / 0.5625% (PVP) / 0.692307% (Rampaging)
Mod Droprate 0.01% (Wandering) / 0.1% (PVP) / 0.05% (Rampaging)

Technical[]

Description Chances
Remnant on Lose (Wandering) 1 - 3.25
Remnant on Lose (PVP) 1 - 4.5
Remnant on Lose (Rampaging) 1 - 7
Effectiveness Power 1.33%
Chance to Malfunction 0.1%
Max Upgraded Speed 105 MPH
Map Travel Time 20 secs (min) - 30 secs (max)
Map Path Time 2 minutes (min) - 4 minutes (max)

Chica[]

General[]

Description Chances
Wandering Part Earnings 16 parts (min) - 19 parts (max)
PVP Part Aggressor Earnings 22 parts (min) - 24.5 parts (max)
PVP Part Victim Earnings 19 parts (min) - 20.5 parts (max)
Rampaging Part Earnings 26.5 parts (min) -
27.25 parts (max)
Remnant Defeat Earnings 1 (min) - 3 (max)
Plushsuit Droprate 0.35% (Wandering) / 0.47% (PVP) / 0.5833% (Rampaging)
CPU Droprate 0.28% (Wandering) / 0.44% (PVP) / 0.5385% (Rampaging)
Mod Droprate 0.03% (Wandering) / 0.3% (PVP) / 0.15% (Rampaging)

Technical[]

Description Chances
Remnant on Lose (Wandering) 3 (min) - 7.75 (max)
Remnant on Lose (PVP) 3 (min) - 11.5 (max)
Effectiveness Power 1.99%
Chance to Malfunction 0.1%
Max Upgraded Speed 90 MPH
Map Travel Time 20 secs (min) - 30 secs (max)
Map Path Time 2 minutes (min) - 4 minutes (max)

Foxy[]

General[]

Description Chances
Wandering Part Earnings 16 parts (min) - 19 parts (max)
PVP Part Aggressor Earnings 22 parts (min) - 24.5 parts (max)
PVP Part Victim Earnings 19 parts (min) - 20.5 parts (max)
Rampaging Part Earnings 26.5 parts (min) - 27.25 parts (max)
Remnant Defeat Earnings 1 (min) - 3 (max)
Plushsuit Droprate 0.35% (Wandering) / 0.46% (PVP) / 0.5833% (Rampaging)
CPU Droprate 0.28% (Wandering) / 0.44% (PVP) / 0.5385% (Rampaging)
Mod Droprate 0.03% (Wandering) / 0.3% (PVP) / 0.15% (Rampaging)

Technical[]

Description Chances
Remnant on Lose (Wandering) 3 (min) - 7.75 (max)
Remnant on Lose (PVP) 3 (min) - 11.5 (max)
Effectiveness Power 1.99%
Chance to Malfunction 0.11%
Max Upgraded Speed 60 MPH
Map Travel Time 20 secs (min) - 30 secs (max)
Map Path Time 2 minutes (min) - 4 minutes (max)

Balloon Boy[]

General[]

Description Chances
Wandering Part Earnings 12 parts (min) - 13 parts (max)
PVP Part Aggressor Earnings 13 parts (min) - 13.5 parts (max)
PVP Part Victim Earnings 14 parts (min) - 14.75 parts (max)
Rampaging Part Earnings 15.5 parts (min) - 15.75 parts (max)
Remnant Defeat Earnings 1 (min) - 2 (max)
Plushsuit Droprate 0.4% (Wandering) / 0.53% (PVP) / 0.75% (Rampaging)
CPU Droprate 0.32% (Wandering) / 0.5% (PVP) / 0.6923% (Rampaging)
Mod Droprate 0.02% (Wandering) / 0.2% (PVP) / 0.05% (Rampaging)

Technical[]

Description Chances
Remnant on Lose (Wandering) 2 (min) - 5.5 (max)
Remnant on Lose (PVP) 2 (min) - 8 (max)
Effectiveness Power 1.66%
Chance to Malfunction 0.15%
Max Upgraded Speed 48 MPH
Map Travel Time 20 secs (min) - 30 secs (max)
Map Path Time 2 minutes (min) - 4 minutes (max)

Circus Baby[]

General[]

Description Chances
Wandering Part Earnings 20 parts (min) - 25 parts (max)
PVP Part Aggressor Earnings 30 parts (min) - 33.75 parts (max)
PVP Part Victim Earnings 25 parts (min) - 27.5 parts (max)
Rampaging Part Earnings 37.5 parts (min) - 38.75 parts (max)
Remnant Defeat Earnings 1 (min) - 5 (max)
Plushsuit Droprate 0.25% (Wandering) / 0.333% (PVP) / 0.417% (Rampaging)
CPU Droprate 0.2% (Wandering) / 0.3125% (PVP) / 0.385% (Rampaging)
Mod Droprate 0.05% (Wandering) / 0.5% (PVP) / 0.25% (Rampaging)

Technical[]

Description Chances
Remnant on Lose (Wandering) 5 (min) - 12.25 (max)
Remnant on Lose (PVP) 5 (min) - 18.5 (max)
Effectiveness Power 2.65%
Chance to Malfunction 0.27%
Max Upgraded Speed 45 MPH
Map Travel Time 20 secs (min) - 30 secs (max)
Map Path Time 2 minutes (min) - 4 minutes (max)

Springtrap[]

General[]

Description Chances
Wandering Part Earnings 28 parts (min) - 37 parts (max)
PVP Part Aggressor Earnings 46 parts (min) - 52.75 parts (max)
PVP Part Victim Earnings 37 parts (min) - 41.5 parts (max)
Rampaging Part Earnings 59.5 parts (min) - 61.75 parts (max)
Remnant Defeat Earnings 1 (min) - 9 (max)
Plushsuit Droprate 0.05% (Wandering) / 0.067% (PVP) / 0.0833% (Rampaging)
CPU Droprate 0.04% (Wandering) / 0.0625% (PVP) / 0.0769% (Rampaging)
Mod Droprate 0.09% (Wandering) / 0.9% (PVP) / 0.45% (Rampaging)

Technical[]

Description Chances
Remnant on Lose (Wandering) 9 (min) - 21.25 (max)
Remnant on Lose (PVP) 9 secs (min) - 32.5 (max)
Effectiveness Power 3.97%
Chance to Malfunction 0.75%
Max Upgraded Speed 170 MPH
Map Travel Time 20 secs (min) - 30 secs (max)
Map Path Time 2 minutes (min) - 4 minutes (max)

Toy Chica[]

General[]

Description Chances
Wandering Part Earnings 18 parts (min) - 22 parts (max)
PVP Part Aggressor Earnings 26 parts (min) - 29 parts (max)
PVP Part Victim Earnings 22 parts (min) - 24 parts (max)
Rampaging Part Earnings 32 parts (min) - 33 parts (max)
Remnant Defeat Earnings 1 (min) - 4 (max)
Plushsuit Droprate 0.3% (Wandering) / 0.4% (PVP) / 0.5% (Rampaging)
CPU Droprate 0.24% (Wandering) / 0.37% (PVP) / 0.4615% (Rampaging)
Mod Droprate 0.04% (Wandering) / 0.4% (PVP) / 0.2% (Rampaging)

Technical[]

Description Chances
Remnant on Lose (Wandering) 4 - 10
Remnant on Lose (PVP) 4 - 15
Effectiveness Power 2.32%
Chance to Malfunction 0.12%
Max Upgraded Speed 96 MPH
Map Travel Time 20 secs (min) - 30 secs (max)
Map Path Time 2 minutes (min) - 4 minutes (max)

Toy Bonnie[]

General[]

Description Chances
Wandering Part Earnings 18 parts (min) - 22 parts (max)
PVP Part Aggressor Earnings 26 parts (min) - 29 parts (max)
PVP Part Victim Earnings 22 parts (min) - 24 parts (max)
Rampaging Part Earnings 32 parts (min) - 33 parts (max)
Remnant Defeat Earnings 1 (min) - 4 (max)
Plushsuit Droprate 0.3% (Wandering) / 0.4% (PVP)
CPU Droprate 0.24% (Wandering) / 0.375% (PVP)
Mod Droprate 0.04% (Wandering) / 0.4% (PVP)

Technical[]

Description Chances
Remnant on Lose (Wandering) 4 - 10
Remnant on Lose (PVP) 4 - 15
Effectiveness Power 2.32%
Chance to Malfunction 0.12%
Max Upgraded Speed 117 MPH
Map Travel Time 20 secs (min) - 30 secs (max)
Map Path Time 2 minutes (min) - 4 minutes (max)

Toy Freddy[]

General[]

Description Chances
Wandering Part Earnings 18 parts (min) - 22 parts (max)
PVP Part Aggressor Earnings 26 parts (min) - 29 parts (max)
PVP Part Victim Earnings 22 parts (min) - 24 parts (max)
Rampaging Part Earnings 32 parts (min) - 33 parts (max)
Remnant Defeat Earnings 1 (min) - 4 (max)
Plushsuit Droprate 0.3% (Wandering) / 0.4% (PVP) / 0.5% (Rampaging)
CPU Droprate 0.24% (Wandering) / 0.37% (PVP) / 0.4615% (Rampaging)
Mod Droprate 0.04% (Wandering) / 0.4% (PVP) / 0.2% (Rampaging)

Technical[]

Description Chances
Remnant on Lose (Wandering) 4 (min) - 10 (max)
Remnant on Lose (PVP) 4 (min) - 15 (max)
Effectiveness Power 2.32%
Chance to Malfunction 0.12%
Max Upgraded Speed 81 MPH
Map Travel Time 20 secs (min) - 30 secs (max)
Map Path Time 2 minutes (min) - 4 minutes (max)

Mangle[]

General[]

Description Chances
Wandering Part Earnings 22 parts (min) - 28 parts (max)
PVP Part Aggressor Earnings 34 parts (min) - 38.5 parts (max)
PVP Part Victim Earnings 28 parts (min) - 31 parts (max)
Rampaging Part Earnings 43 parts (min) - 44.5 parts (max)
Remnant Defeat Earnings 1 (min) - 6 (max)
Plushsuit Droprate 0.2% (Wandering) / 0.267% (PVP) / 0.333% (Rampaging)
CPU Droprate 0.16% (Wandering) / 0.25% (PVP) / 0.3077% (Rampaging)
Mod Droprate 0.06% (Wandering) / 0.6% (PVP) / 0.3% (Rampaging)

Technical[]

Description Chances
Remnant on Lose (Wandering)
Remnant on Lose (PVP)
Effectiveness Power
Chance to Malfunction 0.13%
Max Upgraded Speed 78 MPH
Map Travel Time 20 secs (min) - 30 secs (max)
Map Path Time 2 minutes (min) - 4 minutes (max)

RWQFSFASXC[]

General[]

Description Chances
Wandering Part Earnings 22 parts (min) - 28 parts (max)
PVP Part Aggressor Earnings 34 parts (min) - 38.5 parts (max)
PVP Part Victim Earnings 28 parts (min) - 31 parts (max)
Remnant Defeat Earnings 1 (min) - 6 (max)
Plushsuit Droprate 0.2% (Wandering) / 0.267% (PVP)
CPU Droprate 0.16% (Wandering) / 0.25% (PVP)
Mod Droprate 0.06% (Wandering) / 0.6% (PVP)

Technical[]

Description Chances
Remnant on Lose (Wandering)
Remnant on Lose (PVP)
Effectiveness Power
Max Upgraded Speed 108 MPH
Map Travel Time 20 secs (min) - 30 secs (max)
Map Path Time 2 minutes (min) - 4 minutes (max)

Plushsuit Droprates[]

Characters Drop Rates
Wandering PVP Rampaging
Freddy Fazbear 45% 60% 75%
Bonnie 45% 60% 75%
Chica 35% 47% 58%
Foxy 35% 47% 58%
Bare Endo 45% 60% 75%
Golden Freddy 25% 33% 42%
Toy Freddy 30% 40% 50%
Toy Bonnie 30% 40% 50%
Toy Chica 30% 40% 50%
Mangle 20% 27% 33%
Balloon Boy 40% 53% 75%
Springtrap 5% 7% 8%
Plushtrap 25% / 0% 33% / 0% 42% / 0%
Jack-O-Bonnie 15% 20% 25%
Jack-O-Chica 15% 20% 25%
Circus Baby 25% 33% 42%
Ballora 25% 33% 42%
Freddy Frostbear 45% 60% 75%
8-Bit Baby 25% 33% 42%

Unobtainable Plush Suits[]

The bollow list is a full list of Plush Suits which the player cannot obtain. There is currently 1 Plush Suit which cannot be obtained.

Characters Drop Rates
Wandering PVP Rampaging
RWQFSFASXC 0% 0% 0%

Upcoming Plush Suits[]

Note that this table contains spoilers. If you do not wish to see upcoming character droprates, do not open the table.
Characters Drop Rates
Wandering PVP Rampaging
Endo-02 35% 47% 58%
Funtime Freddy 30% 40% 50%
Lefty 5% 7% 8%
Nightmare Freddy 15% 20% 25%
Nightmare Bonnie 15% 20% 25%
Nightmare Chica 15% 20% 25%
Nightmare Foxy 15% 20% 25%
Nightmarionne 25% 33% 42%
Scrap Baby 24% 38% 46%

Within the files of Freddy In Space 2, there are many unused sprites that never saw the light of day. Some of which are some unused enemies, one of which seems to be a simple boy who can turn into a tornado. The other two seem to be men in some sort of armor with jet boosters on their feet.. As well as this, there's also an unused flower and two unused lego bricks. While the flower's coloration suggests it was supposed to appear in the Stellar Pit, the lego brick's original use is unknown.

POPGOES: Evergreen[]

POPGOES: Evergreen held various unused assets that were teased on Kane Carter's twitter account. The first four images are teasers for the kitchen cam, which held assets that were stolen off the internet. This lead Kane to taking down the original post, leaving this iteration of the kitchen unused. The other unused features include an older version of a Popgoes trash bin that was inspired by a frog trash bin found in Britain playgrounds known as "Froggo", and a scrapped animated thumbnail for the game. Another scrapped prop was a Popgoes Kiddie Ride featuring the titular character driving a blue car. This prop was meant to be in the party room, but was removed due to feeling too old fashioned for the pizzeria.

A scrapped chocolate phone skin was also shown off for the game. It was scrapped due to being "too chunky" for the phone. Another scrapped phone skin was going to be an animated Jukebox skin that played music from Popgoes Arcade. It was scrapped for being too much at once. Another unused phone skin was the TV skin, which would go on to be recycled into two newer phone skins.

References[]

Game Mechanics
General BatteryCamerasExotic ButtersFaz TokensFlashlightFreddy Fazbear MaskShocker
Help Wanted Prize CounterTapesThe Gallery
Special Delivery The ShopE-MailsEventsPartsRemnantSkinsPlayer ProfileWorkshopNoise MeterPhoto Booth ModeXPAnimatronic Encounters
Freddy in Space 2 GemsPower-UpsTrophies
Security Breach Faz-WatchFaz-Cam & FazerblasterCollectablesDufflebag MessagesMonty Golf AR-CadeBalloon WorldPrincess QuestRetro CDsGlamrock FreddySecurity MaskFaz-WrenchCamera Station
Other Easter EggsEndingsFazbear Funtime ServiceThe Freddy Fazbear Virtual ExperienceFreddy and Friends: On Tour
Meta Content TeasersAchievementsUpdate HistoriesBeta ContentUnused FeaturesUnused and Cut Content (FNAF Security Breach)
Help Wanted
Special Delivery
FIS2Era
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