Power-Ups are items which can be found around the map, inside a Mystery Ball, or be dropped by enemies in Freddy In Space 2. They will help out the player in some way, such as damage or healing.
Temporary Power-Ups
Temporary Power-Ups grant the player with a boost for a duration of time, and after that, the effects go away.
Pizza
Upon grabbing the Pizza, the player will instantly get healed by 10 HP.
Cupcake
Upon grabbing the Cupcake, it will stay on the player for a while, before dissapearing. While active, it will heal 1 HP every second. Both the Cupcake and the Golden Cupcake can be active at the same time, the healing goes to 6 every second.
Invincibility Shield
Upon grabbing the Invincibility Shield, it makes the player immune to any damage for a short duration. It also summons two meteors, which fly around the player, damaging enemies who get near.
Reloader
Upon grabbing the Reloader, it makes the player's weapon get fully loaded, and not use any ammo for a short while.
Trophy Power-Ups
Trophy Power-Ups can be achieved by grabbing trophies in the game. They stay in-between levels and never dissapear. These are difficult to get, but heavily reward the player, as these can only be obtained from secret bosses.
Golden Cupcake
The Golden Cupcake power-up is an upgraded version of the Cupcake Power-Up, being a version of Chica's Cupcake. but with a golden coloration at the top. It heals a total of 5 HP every second. This power-up is unlocked by grabbing the Cupcake Trophy. Both the Cupcake and the Golden Cupcake can be active at the same time, the healing goes to 6 every second.
Airplane
The Airplane Power-Up is a small blue airplane with a white stripe, with a mini Freddy as the pilot. It will instantly lock on any enemy it sees, and deals a burst of damage, in big intervals. It still fires if theres no enemies in sight. This power-up is unlocked by grabbing the Airplane Trophy.
Grimm Reaper
The Grimm Reaper Power-Up is a small skeleton, with a blue cloth and a scythe. It gives the a increase in the party's chance of dealing critical damage by 10. This power-up is unlocked by grabbing the Reaper Trophy.
Balloon Boy
The Balloon Boy Power-Up is a flying Balloon Boy head. It will increase the party's luck by 10. This power-up is unlocked by grabbing the Balloon Boy Trophy.
Special Weapons
These power-ups, called Special Weapons in-game, can be used by doing a specific action, mostly by pressing a button. These can get more powerful by upgrading them when the player levels up a character, or by buying the Skill Point from Lolbit. These can be found on every level, except the final level, to be unlocked. There's one of each in each level, and pick-ups to refill them can be found on a Mystery Ball, or when killing an enemy.
Black Hole Launcher
Black Hole Launcher activates when the player presses '>', or what the player set the button to. The weapon launches a black hole capsule on a diagonal line, that explodes after a short while. It does low damage, over a good amount of time.
Maximum Capacity
- 1 Collected - 5
- 2 Collected - 10
- 3 Collected - 15
- 4 Collected - 20
Meteor Rain
Meteor Rain activates when the player presses 'w', or what the player set the button to move upwards, for a short ammount of time. Several meteors rain down from the sky, each doing a good amount of damage to all enemies on the screen.
Maximum Capacity
- 1 Collected - 25
- 2 Collected - 50
- 3 Collected - 75
- 4 Collected - 99
Shock Strike
Shock Strike activates when the player gets hit by anything. This does high damage to all the enemies currently visible on the screen. The player still takes damage when using Shock Strike.
Maximum Capacity
- 1 Collected - 5
- 2 Collected - 10
- 3 Collected - 15
- 4 Collected - 20
Laser Slide
Laser Slide activates when the player slides, by holding the downwards ('s' by default) and the jump ('Shift' by default) buttons. It does a moderate amount of damage when doing contact with the foes.
Maximum Capacity
- 1 Collected - 10
- 2 Collected - 20
- 3 Collected - 30
- 4 Collected - 40
Amoeba Blaster
Amoeba Blaster activates when the player keeps pressing '?', or what the player set the button to fire their weapons for a time. When they appear, they will keep bouncing around the screen for a short while. It does a low amount of damage over a long duration, making it a very good option for bosses.
Maximum Capacity
- 1 Collected - 10
- 2 Collected - 20
- 3 Collected - 30
- 4 Collected - 40
Trivia
- In beta versions of the game, Temporary Power-Ups would keep themself in between levels.
- The Invincibility Shield would also restart its duration every time, and it could get extended if the player got more, making it almost infinite if the player was lucky.
Game Mechanics | |
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General | Achievements • Battery • Cameras • Exotic Butters • Faz Tokens • Flashlight • Freddy Fazbear Mask • Shocker |
Help Wanted | Prize Counter • Tapes • The Gallery |
Special Delivery | The Shop • E-Mails • Events • Parts • Remnant • Skins • Player Profile • Workshop • Noise Meter • Photo Booth Mode • XP • Animatronic Encounters |
Freddy in Space 2 | Gems • Power-Ups • Trophies |
Security Breach | Faz-Watch • Faz-Cam & Fazerblaster • Collectables • Monty Golf AR-Cade • Balloon World • Princess Quest • Retro CDs • Glamrock Freddy • Security Breach Plot and Endings • Unused and Cut Content (FNAF Security Breach) |
Other | Beta Content • Easter Eggs • Endings • Fazbear Funtime Service • Teasers • The Freddy Fazbear Virtual Experience • Unused Features • Update Histories • Freddy and Friends: On Tour |