The Scooper is a large mechanical, arm-like machine made for remnant injection and animatronic disassembly. The machine originally debuted in Sister Location and later returned in Security Breach's DLC, RUIN.
Appearance[]
Despite sharing its name with the one from Sister Location, the Scooper has a very different appearance compared to that one. The Scooper is a large mechanical arm attached to the roof of the Scooping Room. The arm comes down out of a large base with wheels that slides across rails on the roof. The arm is made up of pistons attached to teal plates. The end of the scooper is a large four-pronged claw with a smaller four-pronged claw and a needle on the inside. Each claw has multiple small spikes on the inside, and the claw appears to emit a red light when the scooper is active.
History[]
In Sister Location, the Scooper was a large mechanical arm found in Circus Baby's Entertainment and Rental that was used to scoop out the insides of the Funtime animatronics. It's true purpose was actually to remove the bodies of the victims of Circus Baby and Funtime Freddy. At the end of the game, the Scooping Room is seen filled with the shells of the Funtimes, which had all been scooped at that point. The funtimes, now fused into Ennard, then proceeded to use the Scooper on Michael Afton to use him as a way to escape the underground.
In Pizzeria Simulator, the blueprints for the Scooper can be seen during the Insanity Ending. The blueprint reveals that the Scooper, otherwise known as the Scalable Creation of Ulterior Presence (SCULP), was made to gather and inject remnant into the things it scoops.
Finally, a version of the Scooper appears in the Scooper Ending of RUIN. After luring the Mimic into the Scooper's room, Cassie activates the machine, to which it locks onto the Mimic and grabs hold of it before disappearing in the smoke. After the smoke clears, the Scooper is seen deactivating, and the Mimic's mascot costume is seen lying empty on the floor.
Gallery[]
Trivia[]
- It is unclear to if the Scooper seen in RUIN is the same Scooper as the one in Sister Location and simply a redesign like Candy Cadet's appearance, or a completely different one.
- It is more likely the latter, as unlike the original, it is attached to the roof instead of the wall, and holds a vastly different design.
- The new design of the Scooper in RUIN makes the name somewhat inaccurate, as it acts more as a claw than a scooping-mechanism.
- Despite emitting a red light during the cutscene, the Scooper does not actually have any emission textures, with said red light being rendered exclusively in-game.
- In the Scooper ending, the Scooper somewhat mirrors the Blob in the Burntrap ending of the base game, being a large mechanical being that grabs and takes away the Mimic/Burntrap.